Hi! That's really interesting, I have no idea what could have caused that behaviour. After the feedback from the last person I tried to reproduce the bug, but wasn't able to. The "collision" lose condition should only ever be triggered if a car collides with another car or building.
If you have the time to provide more info, or a screenshot/video, I would appreciate it, but I understand if that's too much to ask for. Anyways, thanks so much for playing 😁
outer frog
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Thank you! I opted against adding a healing card as I felt it would just have been too OP, especially since the player can back away from enemies and then heal. Although, I guess I could have made it heal everytime an enemy is defeated or something. If I expand upon the game I would probably have to something like that.
Anyways, thanks for the feedback.
Honestly, I think this was really fun. I managed to make an AI that could survive forever :)
A more advanced version of this game would be awesome, with more movement options and ways to detect where enemies are and so on.
Sidenote though, as the game is right now it's really easy to cheat, the AI can heal and reload constantly while shooting, which makes him invinsible.
The sound effects are imo not at all similar but in any case I generated mine through a tool called sfxr. And about the snake, I see it as a compliment if you think that they look the same, I spent a lot of time to try and get them to look alike. The goal was for the game to look like a google game :)