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Igniscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #53 | 2.967 | 3.071 |
Overall experience | #65 | 2.622 | 2.714 |
Gameplay | #68 | 2.346 | 2.429 |
Creativity/game design | #70 | 2.622 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your submission follow the required limitation?
Pretty much yes, everything is in the pallete and theme limitation now
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Comments
Nice I have no friends so I couldn't try the multiplayer but if it works that's awesome, Great job 👍
I liked the games art style and its actually really impressive if you got multiplayer in there (I'm not sure if it works I only did singleplayer) although it's a shame you couldn't get all of the game mechanics in there as I would of given it a much higher rating if so, and as one of the other comments said, it would be nicer if the enemies went for the tree and not the player, but I do hope the game gets updated more as I think the concept is pretty nice!
As far I know, multiplayer doesnt fully work (my friend was doing it) but even if it was here, as you said, multiple critical mechanics were missing so the game couldnt be playable at the time (still, its my first jam, so im still proud that i made the game almost fully working)
Thanks for the feedback tho
The fire guys looked lit (pun intended). This game could be expanded into a wave defense game. Good job. :D
It was supposed to be a wave defence game kinda, but i didnt have enough time to do it
It's a nice, though fairly generic concept, but it's hurt a lot by you not being able to finish it, sadly. I like how the weapons were all raycasts, that's very unique compared to the other wave defense games.
I honestly don't know what to say since it's too unfinished to fully comment on. I will say the fact that the enemies chase you instead of the tree is a bit off, though. Since the tree is what matters they should ignore you and focus on it instead.
Honestly I feel bad for rating it low. I hope you can find the time to finish it and make it what it's supposed to be, though!
The enemies actually stop chasing you after you go for enough distance away from them, its a litlle bit hard because their speed is similar to yours. Also thank for the feedback :)
holy shit haven't tested yet but if there is actual multiplayer that would be really cool, the game is cool and has a nice aesthetic but for me the window is extremely small and it took me a while to realize that you use E to pick up items. The bullets seem a bit laggy but i feel like it could have potential if you make the window bigger so it would be easier to play.