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Card Combinator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #31 | 3.286 | 3.286 |
Originality | #39 | 3.429 | 3.429 |
Theme Interpretation | #49 | 3.057 | 3.057 |
Overall | #51 | 2.971 | 2.971 |
Gameplay | #72 | 2.114 | 2.114 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty decent start for a game though I'm not sure what you can do yet apart from generate wood and villagers. Reminds me of Stacklands, though this has resource tiles rather than cards, and seems more focused on defending against waves of enemies. I would be interested to see this game developed further!
It's a shame you didn't have time to add more to this game because I was pretty excited about this concept!
I like the cards, the symbols are great and the idea reminds me on Z where you could get new sectors to produce more soldiers.
Did not understand what todo with yellow cards yet. In my second run I learnt that the villagers can reproduce. Well okay, exponential growth always hooks me! :-D
When I was outnumbering the enemy by a lot I tried an attack, that didn't got well as it freezed the game.
Nice core idea for a game. Would like to see this idea explored further.