Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Señor PacbomberView game page

Unholy lovechild of combining pac man and bomber man.
Submitted by terhechte — 8 hours, 1 minute before the deadline
Add to collection

Play game

Señor Pacbomber's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#432.8583.111
Presentation#522.9943.259
Theme Interpretation#602.6202.852
Overall#622.7983.046
Originality#722.7222.963

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I loved Bomberman as a kid so this is right up my alley. You may have inspired me to go make my own Bomberman clone. I like the added challenge that you have to collect the rings before killing all the enemies. There is a lot more to this idea and combining these two games together matches the theme really well. The presentation is simple but I'm a big fan of it.

Submitted

There's quite a bit here for a couple days of work.

I got hit by this panic:

error[B0003]: Could not add a component (of type `bevy_tweening::Animator<bevy_transform::components::transform::Transform>`) to entity 575v8 because it doesn't exist in this World.'

Submitted

With a bit more polish this could be really cool, but I had fun even as it is. Nice submission! :)

Developer

Thanks :-) I feel like one additional day of work could have helped a lot. Alas, next Jam :)

Submitted

I like the idea, and the gameplay is compelling! Though I'm stumped on how to beat level 4. I'm not very comfortable with arrow keys too. I don't see much the relationship with the theme, I guess it's because it's a combination two games?

Developer

Hey! Yeah, the idea was to *combine* BomberMan and PacMan. I agree that it is not the smartest take on the combine theme, but I learned about the jam fairly late so I didn't have much time. Also, the levels were done in a hurry during a lunch break so they might be a bit hard (I literally just played each of them once, I think).

Submitted

Impressive for how little time went into it IMO. It even has AI, even if it's fairly easily exploited. This reminds me of a bit of trivia regarding a extremely difficult jump in I wanna be the Guy. It's nearly impossible and requires a pixel perfect coordination, even much harder than the rest of that infamously difficult game. The developer said they nailed it first try, so they didn't expect it to be difficult...

Developer

Thanks! This is what might have happened, haha. I might just have been lucky on the first try when trying out the levels. Initially I wanted to use the big-brain crate but that looked like a lot of work whereas the current "AI" is really really stupid, so it was much less work :-) 

Submitted

The controls seem a bit laggy. Unsure if that was intentional, but IMO the gameplay would improve a lot if the movement would be instant.

Developer

Yeah, I agree. I found it a bit hard to get the controls working correctly. And with all the other things that were still not working, I couldn't focus more on it. Even though the jam is done, I'll probably try to fix all these issues, if only for the learning experience..