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Cycle Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #57 | 1.812 | 1.900 |
Graphics | #71 | 1.812 | 1.900 |
Overall | #73 | 1.621 | 1.700 |
Execution | #73 | 1.430 | 1.500 |
Game Design | #75 | 1.430 | 1.500 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What's the bouncing ball for?
I figured out that I could reverse to enter the chasm, eventually, but was pretty confused for my first run. I refreshed probably 10 times and never started inside.
Once I was inside the chasm, the colliders were a bit janky. I'd recommend using a round shape like a ball or capsule for the bike collider and look into TrimeshFlags::FIX_INTERNAL_EDGES to prevent sticking on edges of the chasm.
It's pretty cool that the rapier debug collider aesthetic sort of works, actually.
There were no instructions and I couldn't figure out the controls.
Cool to see a wiggly triangle mesh collider thing, that looked like a tricky technical detail. Thanks to Vrixyz I spawned outside but was was able to drive backwards and get into the canyon.
I think with a bit of work on the controller it could be fun!
Phew, I reached the end! By going backward then inside the track :D
A bit limited, but kudos for the collider curve trimesh!
tried to play the game 3 times but kept starting outside the track
Spawned outside too, i guess it makes it easier =)
Nice attempt! Like other commenter, I spawned outside of the track but was at least able to drive alongside it! Looks like the makings of an interesting game.
Controls dont work