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Tocker Racoon: The Origin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
User Exprience | #3 | 4.000 | 4.000 |
Game Design | #35 | 3.000 | 3.000 |
Difficulty (hard but not rigged or impossible) | #73 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I actually really enjoyed this game, the controls worked well with the concept. I think the tutorial needed to be a bit clearer on my first playthrough i got a bit lost but because i liked the core mechanic so much i gave it another go. I think it could use some work to come in line with the other submissions. Give the overall game design a bit of a pass over with polish looks good for the time-frame of the game jam. I think you should keep working on this and show us the improved version. Feel free to pop into our discord if you need advice or support.
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Comments
Nice! I managed to get to level 9 at my first try!
Also- cyber-bears are the best!
pretty cool. took me a bit to get a hand of the controls but once i got it i got it ... only was able to climb to cave level 7 ... if you dodge-punch a mob, and another mob attacks a split second after, there is no way you can dodge the second hit x_x maybe reduce the cooldown on the punch ? not sure . the impatient mechanic im not sure of... i dont like that you cannot control it at-will unless you try to time it to an enemy... but usually for me it would randomly hit or miss enemies attacking me.
the infinite punch was cool, i didn't get it the first time it only lasted like a second ( i think i waited too long to use it?) but the second times i tried it as soon as i landed the 3 combos and it was awesome hahah. good stuff
the art is beautiful and the control is fun but not understandable
thank you so much for the feedback