Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Slorbo's AdventureView game page

Submitted by Millua — 1 hour, 17 minutes before the deadline
Add to collection

Play game

Slorbo's Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (graphics, audio)#1593.5713.571
Originality#1593.4293.429
Theme#1623.4293.429
Fun#2252.9292.929

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
"Mode of Reproduction" was our initial take, which led to the subdividing mechanic. Incorporating the different sizes having different abilities ended up naturally dovetailing into use of the "Mode" theme as well.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I did enjoy it but am unsure on how to get past the third level.

Submitted

Lets go Slorbo!! This is a really clever puzzle game mechanic, and I liked the goopy aesthetic of the characters.

I like the gross aesthetic with the bulging, veiny switches and tooth doors, as well as the slimy sounds. Nice work!

Submitted

Great concept and fun styling also. Well done! As for some feedback, it seemed that if you merge in a location you are not able to grow in size, they still merge but you simply lose part of the slorbo. This was a bit frustrating sometimes as mentally I solved the puzzle but then trough impatience I made a slight missclick and lost part of the slorbo. Nonetheless a great submission!!

Submitted

Really good concept. When you split into fours sometimes you can clip yourself over walls, it's worth checking it out I think.

Submitted

Great puzzle game. You should consider making this into a mobile game!

Submitted

This is a cool design. I like the idea of being able to split into multiple characters and that having both uses and drawbacks. I didn't love the secondary movement mode because it was a bit confusing and it wasn't obvious to me when it was useful. I also wish it was harder to fail levels by making the wrong moves. The solutions take a relatively long time and having to reset them multiple times because of mistakes was a little frustrating. I liked it overall though, nice job!

Submitted

Love the idea! I got stuck a couple times when my little slimes got subsumed by the bigger ones, but other than a couple of little bugs, I liked it a lot!