Score of 196. Don't mind me people of earth just need to reload. Will shoot when I can.
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M.O.D.E. Operator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #271 | 2.894 | 3.300 |
Fun | #353 | 2.193 | 2.500 |
Presentation (graphics, audio) | #402 | 2.105 | 2.400 |
Originality | #404 | 2.280 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The M.O.D.E has different modes. (gun, rockets, reload) and the player has to choose the mode he needs to defend earth
Comments
It's a fun game and pretty satisfying. I think the difficulty curve could've stayed the way it is, but the player needs to scale along with it somehow. The way it's now, you can comfortably play for about a minute or two and then the enemies must mathematically overwhelm you. By the time it takes to reload, more enemies spawn than you can kill with the ammo you gained.
I really like the idea of switching between weapons and having to go into 'reload mode', so you have to make a safe space to reload. It felt really good to line up rockets to destroy the bigger ships too, great game to relax with.
Thanks for you reaction! Yes, it's totally true what you say about the difficulty curve. I should have put some more effort in it.
Also, I wonder what you mean by nice resource management. Of course it is nice to hear something is neat, but I can't really figuring out in what way you used the term resource management in this case. Hope you find time to answer it.
Thanks for your nice review.
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