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Sticko Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 4.480 | 4.480 |
Fun | #49 | 3.780 | 3.780 |
Theme | #56 | 3.960 | 3.960 |
Presentation (graphics, audio) | #148 | 3.640 | 3.640 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Each level of Sticko Mode requires playing in TWO modes. First, you must play in PREDICTO MODE to plan out your every move to eliminate the aliens because you are OLD, but wise. Then, you must execute your exact plan in STICKO MODE without wasting a single action because you are OLD and can't move as good as you used to :(.
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Comments
Neat with the way of doing the game and then the after game.
Awesome idea and implementation, there's a lot of stuff I wanna compare it to (Superhot, Necrodancer, FNF, etc) but it really does have it's own thing going. I really like how your mistakes come back to bite you and you're like carving out your own optimal path through the game. Its really fun trying to be like optimal in predicto mode as to not make your sticko mode run too difficult. great entry!
very nice
What an awesome idea! Using the player's actions against them in the rhythm section is really inspired. With a bit of work on the visibility of the rhythm UI, you'll have a really solid basis for a full game, if you guys are planning on fleshing this out. Great work, and very cool stuff!
Really interesting idea, here! I had a hard time with the rhythm bit as a lefty, but generally the game played well and was well polished. Art and music, etc. were really well done as well. Great job!
wow this game is really great. what an amazing idea. beautifully executed as well. the combination of predicto mode and the rhythm based sticko mode is super fun. and the presentation compliments the game really well. great game!
Cool idea and implementation! Even though the modes feel redundant and it was a little buggy as I got to manipulate the inputs to get me bonus actions, it was fun and the soundtrack bops hard enough to carry the experience.