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Sticko Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #13 | 4.480 | 4.480 |
Fun | #49 | 3.780 | 3.780 |
Theme | #56 | 3.960 | 3.960 |
Presentation (graphics, audio) | #148 | 3.640 | 3.640 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Each level of Sticko Mode requires playing in TWO modes. First, you must play in PREDICTO MODE to plan out your every move to eliminate the aliens because you are OLD, but wise. Then, you must execute your exact plan in STICKO MODE without wasting a single action because you are OLD and can't move as good as you used to :(.
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Comments
I loved the music and the art style so much! The undo was really nice to have. I also really enjoy how the moves you use in predicto mode are the same moves you have to do in sticko mode so that your efficiency on the first part effects the second, so cool!!
Good job! Some of the situations I found myself in were really interesting, and I liked the contrast between slow puzzle gameplay and fast rhythm at the end was fun. Overall good job.
I would appreciate it if you checked out my submission as well!
Amazing idea! I would've loved a "wait" button to pass a turn, other than that the concept works really well.
Super fun idea and great execution. I wish I had a few more retries on Sticko mode, I'm not that used to dance/rhythm games.
I really like the way you handled the theme, super unique. It was fun trying to optimize my predicto movement to make sticko mode easier, though the difficulty was well balanced, especially considering you can instantly undo any mistakes. I also thought the menu animation being synced up with the beat was hilarious. Fun game, great job!
Very interesting concept, did not expect a rhythm game! Music and graphics work together surprisingly well. If you are going to make a full version post comp maybe there is a better way to telegraph the laser movement behavior.
Interesting concept to combine rhythm and puzzle games! The puzzles were pretty fun and nicely designed, unfortunately I suk at rhythm games qwq
That was fun, interesting concept!
Puzzle rythm game isn't something I thought I was gonna play this year, let a lone enjoy it!
My only complaint is the tiles are not very interesting to look at and the background as also not that exciting.
All in all a blast (although sticko mode was pretty hard to me)
really fun one. a fresh and creative concept, good job !
Very cool concept! This game feels quite unique and really fun to play! Having to strategize your movement also adds to the complexity which I like.
I really like the mechanics, enjoyed this quite a bit
Predicto mode is a lot easier then sticko mode so you're likely to choose a similar path but keep dying because of insufficient reflexes
Still great work overall!
Very cool! I liked having to use strategy to plan out my movements, and I thought it was really cool that the rhythm keys actually lined up with the music. Both the levels and audio had some great contrast to it, too. The only nitpick I have is that the responsiveness of the dash/undo mechanics was sometimes a little buggy (e.g. I couldn't seem to dash sometimes, I'd undo and immediately faint, etc.). Other than that, though, I really enjoyed the unique mix of gameplay, and I had a blast playing it!
This reminds me of Sherlock Holmes haha. Very cool execution of both the theme, and the idea you had. Well done. I like everything about it!
Super unique idea!! The premise is unlike anything I've seen. It was nice that predicto mode was forgiving in that you could undo your actions. And overall, I like how the two modes tie into the character.
I LOVE the modes! The normal mode reminds me of mystery dungeon. I really love the grandpa whacking aliens. I'm really surprised that our moves are recorded into DDR style in the end of the level! I'm enjoying that really much. I'd love if there's an option to adjust the arrow speed in that rythm mode
Great work and great concept!
Great game! I love the idea of replaying through the level as a rhythm game. There was a lot of charm to the music and visuals as well. Very well put together, nice work!
This is a really neat and challenging game. Very unique and smart replay mechanic that lets you re-experience the level with a different more carefree kind of challenge than the first time which is more like a puzzle. We need more games (way more games) that let you play as a Danny Devito looking dude beating the hell out of enemies with a stick. I was impressed with how the hand-drawn background really unifies the graphics too, great touch.
Super original idea and really well executed - Awesome work!!