Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

MixolydianView game page

Fight to survive, one note at a time...
Submitted by TurtletheBlack — 1 hour, 10 minutes before the deadline
Add to collection

Play game

Mixolydian's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3732.4113.286
Presentation (graphics, audio)#3882.2013.000
Originality#4471.8872.571
Fun#4541.5722.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
In music theory, the term mode or modus is used in a number of distinct senses, depending on context. Its most common use may be described as a type of musical scale coupled with a set of characteristic melodic and harmonic behaviors. In the modern age, the Mixolydian mode applies to a scale whose 7th tone is minor, and offers a conflicting sound when compared to the rest of the scale. This idea of conflict is the basis of our game, Mixolydian: a fight to survive against all odds, one note at a time.


Controls:

WASD = Movement

Spacebar/Tab = Switch Weapons

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Hard game! Really like the music theming, mixolydian mode was actually one of the first things that came to mind when I heard the theme that I didn't end up using. I like that the weapons and enemies all feel well fit to their musical meaning too. The slow tanky whole notes, the fast 8th notes (both the enemy and the weapon), it all feels right.

Would love to play a slightly rebalanced version that's a little more forgiving, right now I have to drop everything to take out any 8th notes as they just laser in on me. Overall great job!

Submitted

I like that you need to switch weapons to kill the enemies. 

Submitted

Very original idea!  We incorporated different musical modes into our themes as well, but didn't make that the basis of our game

Submitted

A fellow Modal Music fan I see ;) The green attack seemed a bit weaker, maybe I was using it wrong but I think most of my deaths were with green. Nice theming though!

Submitted

I really like the character, sprites, and use of sound.

Submitted

nice job! i really like the graphics and sound design. combining a musical element with the different magic modes was a fun twist. The only major aspect missing I'd say is a score system.