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M.O.E Modular's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #461 | 1.471 | 1.875 |
Originality | #466 | 1.667 | 2.125 |
Fun | #484 | 1.079 | 1.375 |
Presentation (graphics, audio) | #484 | 1.079 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
We focused on two aspects of Mode. Firstly M.O.E sports lots of different accessories and fashions but more importantly each of those accessories change the way M.O.E interacts with the world. Build up different resource points and Rescue Astronauts to purchase upgrades for M.O.E from the Space Station.
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Comments
Can't select any planets. :(
Thank you for bringing this to my attention unfortunately I won't be able to make any changes until after the end of February due to Exams, but I've added it to the list....
For reference were you running it in full screen?
If not what was your screen resolution at the time?
Some lines of code located certain objects using the screen width and height, I'm assuming this might be part of the problem and where I will initially look.
Thanks again.
I tried both full screen and not full screen. Footage of selecting a level would help to see how to do in.
Could not get past the map screen! Pressing “C” did not seem to do anything :(
Thank you for bringing this to my attention I believe it has to do with it being coded while button is pressed and it should instead be when button is released.
The lack of feedback makes it difficult to tell if the attacks are actually doing anything and you could have been more generous with the hitboxes, needing to connect with a specific part of the character to collect pickups is a bit frustrating. The idea is fun though and I enjoyed the chunky art style.
Sorry for the late response, I wanted to get the teams input on this issue ; as our artist was a big fan of your game.
As to the collision I will be going through and changing some of the boxes your comment also led me to find during my exploration into the issue that there are other hit boxes which are not registering correctly. Thank you for bringing this to our attention.
The Artist has suggested adding both a health bar to the player as well as enemies and a tween + sound for proper feedback on hits... Hopefully those will help with this part.