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No One Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #206 | 3.710 | 4.857 |
Originality | #372 | 3.164 | 4.143 |
Theme | #382 | 2.946 | 3.857 |
Fun | #493 | 2.400 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Narratively, it's about standing up to people in power. Mechanically, it's about managing your power meter by absorbing attacks and using it in offence.
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Comments
Visuals and art style go hard, very ambitious and impressive for a jam game. Love the music too. I think the intro dialogue should be trimmed down considerably, kinda made it hard to start over when the game bugged and I couldn't enter doors I had been to before after respawning.
Amazing artstyle and atmosphere! I feel like the player's animations were too choppy and their movement too stiff. Adding some sprite squash/stretch and a vault option would iron the small nitpicks out of this really solid game. Great work!
The game is very nice looking, has a great soundtrack and atmosphere as well as excellent writing in the part I played. Unfortunately, I bugged the game and can't progress any further and don't want to restart because the intro dialogue is quite long.
Great artstyle, and love the cyberpunk setting!
The visuals are insane, great job on that. I also enjoyed the gameplay and the world, great job!
I loved the art and music so much!