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A jam submission

Pullback Power RacerView game page

Pullback toy car mayhem!
Submitted by henrykeane — 2 hours, 17 minutes before the deadline
Rated by 4 people so far
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Pullback Power Racer's itch.io page

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How does your game represent "Power"?
Inspired by physics (Power = Work / Time) I wanted to represent the "explosive" nature of power by winding up a pullback toy car to break obstacles.

Adding to the theme, I made it so that certain obstacles required different power thresholds (e.g., the soldiers require twice the power to break than the toy blocks.)

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Comments

Submitted

The idea was really enjoyable, would like to see it in a full-fledged game

Submitted

Took me a second to figure the controls out, nice game :)