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Debugging's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
THE EXPERIENCE | #69 | 1.676 | 1.676 |
OVERALL | #73 | 1.703 | 1.703 |
SOUNDS AND MUSIC | #73 | 1.568 | 1.568 |
THEME | #75 | 1.784 | 1.784 |
INNOVATION | #78 | 1.595 | 1.595 |
VISUALS | #135 | 1.378 | 1.378 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enjoyed the music and liked that the bugs actually interacted with the script. I agree that holding down mouse instead of constant clicking may have played better. Surviving for a certain time is nice but somewhat limits the replayability of the the game. I had fun, though.
I liked seeing the unity editor inside a game, works well with the theme! Its a fun little game. Reminds me of the googles "zerg rush" easter egg. :)
Oh ok but I haven‘t heard of the game („zerg rush“). Still thanks for your feedback 🙂
Hey! Some good feedback when shooting - the screen shake and sounds.
For future reference making firing automatic while holding down the mouse button would have helped save people from getting repeated stress injury.
Thank you for your feedback next time I will try that 🙂
Nice shooting. Hard difficulty is really hard XD
Yeah 😂
It was nice shooting those bugs. The camera shake was a little to much for me and made me dizzy, but I liked the idea and how the gameplay was affected by the bugs. Good work!
Thank you. It was the first time I jused ScreenShake so it wasn’t so good 😂.
Thanks for your nice feedback. I will try to do better art next time. I am not realy good at art and animation
: ]
I know: ). But I’m not an artist so I’m not really good in art : ).