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Break The Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #21 | 1.974 | 1.974 |
THE EXPERIENCE | #28 | 1.923 | 1.923 |
OVERALL | #41 | 1.872 | 1.872 |
THEME | #48 | 1.974 | 1.974 |
SOUNDS AND MUSIC | #72 | 1.590 | 1.590 |
VISUALS | #98 | 1.615 | 1.615 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really good level design!
The levels introduced new puzzles in a very good way, small and simple, but really good job for your first game!
Really liked it!
Great job!
The idea of the player being a bug is very unique, I like it. good job.
The mechanic works really well, and the puzzles were very clever. I enjoyed the vertical levels the most. Congratulations!
Pretty good, but I thought the music needed a little work and felt like it changed abruptly when you switched scenes. I would try to make the player fall a little bit faster as well, to make jumping feel more snappy.
Great idea, doesn't really deliver on the idea of destroying a game but the controls are nice (please explain triple jump) and destroying blocks is satisfying. Puzzles don't really get difficult so you're never really challenged on your ability to make use of the key mechanic. For your first game this is excellent though and I hope to see more from you in future!
Good job for a first game!
Try to polish the controls and in-game explanations next time. The "3 jumps" mechanic was not obvious and I was a little lost at start.
I' m really bad at puzzle games but I could finish this. I really liked the mechanic.
I really liked the idea. Loved the destroy blocks mechanic, the player jump was too floaty, but it was a nice experience.
A good idea, and the levels are very forgiving! :)