Stunning work. The art style was on point and I really liked the character and the overall dungeon vibe. Felt like a tight platformer I could play for hours.
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Indiana Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #149 | 3.959 | 3.959 |
SOUNDS | #187 | 3.311 | 3.311 |
DESIGN | #226 | 3.385 | 3.385 |
MUSIC | #257 | 3.238 | 3.238 |
OVERALL | #272 | 3.426 | 3.426 |
INNOVATION | #711 | 2.238 | 2.238 |
THEME | #749 | 2.205 | 2.205 |
Ranked from 122 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey bat in spirit,
This is one good game, feels like a polished one. It was a little hard for me but worth the challenge.
Cheers!!!
It could you use more checkpoints, but other than that it's pretty solid
the game is fun and the art is very cute but it feels kind of weird because theres more feedback for shooting that actually killing the enemy and the mouse is used to shoot but you dont need to aim with it but aside from that its very good
The art is awesome, although I think you did not make it, great music, this game is fun and cute.
please consider checking our game too (:
Nice platformer you created there! I'm a sucker for pixel art, so that was a really enjoyable visual experience. The game feel (dying, respawning, shooting) where also really nice. With the jumping, I would opt in for a more physics based approach (e.g. momentum, etc. currently you just drop where you are as soon as you stop pressing left or right). Great game!
The art it's amazing, I love it, the movement of the player feels a bit off to me (the jump gravity), and I feel like a dash is missing, other than that great game.
I liked the graphics and the music! Not sure if you made those, but it feels well put together.
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