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Little Timmy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
MUSIC | #48 | 3.917 | 3.917 |
VISUALS | #123 | 4.000 | 4.000 |
DESIGN | #256 | 3.333 | 3.333 |
SOUNDS | #287 | 3.083 | 3.083 |
OVERALL | #355 | 3.250 | 3.250 |
INNOVATION | #517 | 2.667 | 2.667 |
THEME | #671 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun game, I wish I was patient enough and good at platformers to go the end.
Theme:
Definitely minimalistic game, it's not a perfect theme interpretation, but works :)
Visuals:
Visually game is beautiful, I really like postprocessing and glow you have used, it really makes this minimalistic game beautiful. On jump character squeezing is also great idea, adds a lot of life. If I were to advice something, maybe it would be good to add some screen shake on landing and hitting objects like spikes, opening doors. Also some particles while moving, landing might be a good idea. Apart from that really nice.
SFX:
It was pretty ok, maybe if you could make the music loop a bit better it would be perfect.
Gameplay:
Very enjoyable, I like the movement and challanges we are facing. Maybe it would be good to make falling a bit faster, as it was sometimes annoying (or add contol on 'S' to quicken landing).
Game Design:
Game leads player pretty well, puzzles and levels are interesting. I would just suggest to make checkpoints room related. When I was dying on these wall jumps with spikes, I was taken all way back to previous checkpoint and had to go far way before reaching next point, and I've died many times there. It caused me eventually to quit the game. If there was 1 more checkpoint, it would totally change my attitude (it's not good to make player repeat part of the level he already beat.
Very nice submission, I wish you had more rates. Good luck :)
i like the look of this game but i know from what game you got the inspirational thomas was alone
The visuals in this game are just impeccable. The post-processing effect is masterfully executed, and the animations are simplistic but enjoyable to look at. Fantastic job!
Oh man, you used post processing effects so well! :D
That's a pretty fun and nice game, I just missed a bigger implementation of the theme. Still, I had a great time playing it, nice job!
Also, if you could play my game, I would be very happy :3
I'm glad you enjoyed it :) .
I had fun playing your game as well, i liked the concept even when i probably broke my keyboard over it XD .... worth it!!
The audio design in the game is GREAT!
Love the music.
Your visuals a good as well.
You did a good job of conveying a minimalistic art style while still making it look interesting.
Awesome game!
Relaxing music and satisfying controls. I don't think it fits the theme too well, but it's a nice game.
Im glad you enjoyed it :)
Nice game. Loved the graphics. Please play my game.
The game looks great, I love the neon visuals. I got stuck at the wall climbing section with spikes on both sides (the checkpoint seemed quite far away too.) I'm not quite sure where less is more comes into it though. Overall, nice level design and great visuals.
Very good game!
Cool platformer but i don't get how it follows the theme.
Well, thought making the most out of the most basic of unity's default assets while being a short game could fit the theme...
Glad you enjoyed it btw!
I really like where the project is going, and the music was very captivating!
I found a bug you may want to notice:
If you clear this gate, near the beginning, and die shortly after, I respawned on the outside of the playing field:
It wasn't clear whether or not a button or checkpoint was activated, and the second gate felt unusually difficult to get to with the spike on the pillar.
I assume that it is still in beta and that the submission would be far more polished, but either way I like where this is going, and it has great music.
Thanks for your feedback! I'll work on it as soon as possible.