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Duck? Duck? Goose!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #2 | 4.370 | 4.370 |
OVERALL | #82 | 3.889 | 3.889 |
SOUNDS | #173 | 3.333 | 3.333 |
MUSIC | #201 | 3.407 | 3.407 |
DESIGN | #214 | 3.407 | 3.407 |
THEME | #264 | 3.333 | 3.333 |
VISUALS | #322 | 3.481 | 3.481 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This has been my favourite so far, the mechanics are so clever. It has a lot, a lot of potential jus by that single jump mechanic. Although I found it a bit hard to control. You should definitely keep working on this after the jam and turn it into a full game. :D :D :D
Very unique game! The movement feels challenging but not too hard. Music and sound effects are superb. Very nice!
Controls are great. The feel of momentum is really good as well.
The concept is cool, but the game could really use some kind of a recovery mechanic beyond "go all the way back to start". Right now, this is less of a game with a multidimensional possibility space and more of a puzzle to guess the One True Sequence of Timed Button Presses.
Thank you for the feedback! I was thinking of maybe adding in checkpoints. Though, I am not sure if that would solve that issue. Interesting thing to think about, though!
Checkpoints are an obvious solution, but it would be more fun to instead have to use the same mechanics to get back onto the track after falling off. Maybe instead of just resetting your position, there could be another, continuous track down below that you could use to backtrack a little, then jump back onto the main track?