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Ask for playtesting :)

A topic by misterG-gamedev created Jan 26, 2021 Views: 176 Replies: 3
Viewing posts 1 to 3
Submitted

Hiya! I am still doing a lot of work over the next few days, but I encourage some feedback:

https://misterg420.itch.io/blackthornprod-game-jam-game/download/YHFMJn5CNH9tcmn...

I wanted to create a new genre: 2D endless runner meets comic book style/storytelling. You are an astronaut who crashed on an alien planet with his space girlfriend (obviously it takes place in space) and you are trying to find her. However, at some point you need to decide: Will you use the last oxygen to find her, or use it instead for the journey back home (less people means more oxygen for yourself :)

Any constructive tips, recommendations more than welcome <3

misterG

Submitted(+1)

Hi! I played your game, and this is my opinion.

First of all, it has potential. But there is a lot of space for improvments.


0.Give some Ambiental music to the MENU scene. (tutorial,credits,play,quit). It feels empty.

1.Hovering any of the MENU buttons (tutorial, credits, play, quit) should at least play some sound, besides slightly changing color. (Change of color is bearly visible).

2.Pressing any of the MENU buttons (tutorial, credits, play, quit) should at least play some sound, besides slightly changing color. (Change of color is bearly visible).

3.Make the MENU scene more alive. For now, it is quite static.
Examples:  -- Some stars are shining.
                         --Some space object is passing by.
                         --Some particle effects.
                         -- etc...

4.Credits page is too long. What you wrote there is not for the "Credits" scene, but for the "About" scene.
In the Credits scene you should put something like:
-- Made by: ...
--External tools used: ...
--Music by: ...
--etc...


5. I don't want to watch the intro. I mean this:  "We are crashing, me and my space girlfriend, etc...".  Make a way to skip the intro. You wouldn't want to read the same story over and over again when you press Play.

6. Spacebar key is quite unresponsive. Astronaut jumps after like 0.2 seconds. I personally think this is not good. Make it jump instantly.

7. Sound is a bit too loud.

8.I cannot press PAUSE or EXIT game while searching for a girlfriend and jumping over alines.

9.Map is quite empty. Add some flying objects, passing stars, etc...

10.Make some scene transitioning. Help link: 

I hope you will polish your game nicely. Good luck!
Submitted

Thanks for taking the time to playtest and provide good feedback! I agree, there is a lot to polish :) But so far I've spend 90% on artwork, so I havn't invested time into transitions and making the menu feel alive. It is a general weakness across all past game jams that I am not really trying hard to make a fully polished menu and transition. Thanks for the reference video - will check it out.

Submitted

This game is amazing. i would have more to say but my computer is old and just glitched the whole time. I think there are some minor changes you could make but either way your game is sure to be a winner. Could you consider checking out my game? im just trying to promote t everywhere; https://cowro48.itch.io/fruit-fight

Anyway great game!