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Space Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #59 | 3.867 | 3.867 |
Visuals | #85 | 3.200 | 3.200 |
Overall | #101 | 2.933 | 2.933 |
Innovation | #113 | 2.667 | 2.667 |
The Experience | #119 | 2.467 | 2.467 |
Sounds and Music | #172 | 1.800 | 1.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
nice concept. playing space was a bit to small for me, maybe start at a larger field and slowly become smaller. It's rather difficult to see 'the outline' of the player. since it's not really an object it is sometimes difficult to see if something is gonna hit you ore not. make a background, preferable with some layers and parallax, this will instantly upgrade your game a lot as it will give depth to your player field.
feel free to try-out and rate my game.
https://itch.io/jam/blackthornprodgamejam2/rate/379449
Kris
I like the game, good job! I think it would be really cool if it was an open world that you could move around in. As it stands now, there are multiple spots where you can't kill an asteroid since you can only teleport around the current view
Idea is simple, but really nice and has a lot of potential.
Game is interesting, but it would be better if you maybe made map a bit bigger with more planets, because current map is so small and it may makes player a little bit bored in a while.
Very nice entry although. Good job!
Nice Game!
Was quite challenging, but fun as well.
I think a bit of instructions at the start could be nice, I found myself lost at the first few rounds before I completely understood the game.
Nice job!
Nice little endless game. My record time was 22 seconds, I think it gets harder after that.
It lacks some particle and sound effects. Also would be cool to have a nice player sprite instead of that arrow.
Be sure to rate my game and leave some feedback too :)
https://itch.io/jam/blackthornprodgamejam2/rate/379272
Maybe I was missing something, but maybe creating a visible "character" would have helped a bit. Aside from that, It seems like it could be a rather challenging game. Also liked where you were going with the visuals.
I thought having the chrachter colored pure white would have help to sperate the chrachter from the dark background
the game is fun and extremely hard but it lacks background music. As well you could have had the game area randomize each session