Thank you very much! Glad you enjoyed :)
Interesting take (which I agree with) regarding the anchors, seems like the opinions are quite mixed. Thank for the input!
Thank you! Glad you enjoyed :)
The thought behind the anchors was the following: I felt like the game was fairly easy without it, especially in the larger boards - it was almost "unloseable". The amount/placement of the anchors can be adjusted for an easier experience, maybe that can help out. Thanks for the input!
Thank you! Glad you enjoyed :)
Indeed the early 10 moves are more RNG dependent - the idea behind was to force the player to be strategic about their moves, and the fact that if they lose there's a quick restart option and you don't feel that you lost much progress since it's very early into the game. Although I agree it can be adjusted to be less RNG dependent. Thanks for the input!