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SuperTower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #8 | 3.583 | 3.583 |
Audio Experience | #9 | 3.083 | 3.083 |
Overall | #10 | 3.317 | 3.317 |
Visual Experience | #12 | 3.333 | 3.333 |
Creativity | #13 | 3.083 | 3.083 |
Relevance to the Theme | #19 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
rature
How did you interpret the theme?
just wanted to create an idea I had when I was a kid... the game of a boy... and gameboy classic palette interpretation.
How was your experience in this jam?
first time I try to design a pixel game, I learned a lot, that was a good experience
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Comments
Well done, has a good player retention as we played it a few times. A music mute button would be good though.
Thank you a lot for playing ! I'll try to improve the music after the jam, I know it's very repetitive and so boring.
by the way, could you upload a web or mac version of your game ? I really wish to test it !
Though the music was a bit repetitive, I liked the idea. The gameplay gets harder and harder, and sometimes you'll need to take risks. Really liked it!
Thanx MrQuickGame ! you're right, I wasn't very inspired for the 8bit music this time,, I spent a lot of time during the jam testing the levels so I'm very happy you enjoyed the gameplay !
In my opinion, I always find that you nail very well the balance for the jam games, they are easily played but also have some challenge in it and I always like to play your games.
There is a bug when you press jump, it plays the jumping sound but the character does not jump, so I couldn't finish it, other than that, good job!
Thank you Jon ! yeah because i'm not a great gamer I try to make things easy to use :)
did you use space bar or up arrow to jump ? I just saw I forgot to create the possibility to use "space bar jump" on moving platform...
Yeah, I used the space bar, I didn't notice I could use the up arrow but I did like it. :)