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Darwin Prime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #3 | 4.000 | 4.000 |
Relevance to the Theme | #7 | 3.556 | 3.556 |
Overall | #15 | 3.244 | 3.244 |
Immersion | #21 | 2.889 | 2.889 |
Presentation | #23 | 3.111 | 3.111 |
Gameplay | #23 | 2.667 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Code - Leificus, CrudePixels, Wilson, BigDizzle
Art - BigDizzle, Yoabab, Leificus
Music - CrudePixels
External Credits
N/A
How did you/your team interpret the theme?
Your character evolves based on its environmental interactions
How was your/your team's experience in this jam?
Good
Content Warnings
N/A
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Comments
I love the concept, even though it needs a bit of polishing it managed to hook me.
That was quite fun, and figuring out which ability to get next was intriguing~
Really enjoyed this game! I liked the concept of the way the character evolved. :-)
I really want to play a full version of this game. Open world exploration where you just keep getting bigger and gaining new abilities. Super cool idea!
I did think the beginning of the game was quite hard and confusing. To get the first jump ability took me a few tries. Once you have that, the game really opens up.
Also, the game needs music / ambient noise and sound effects to elevate it to a superb entry.
The art is beautiful but the weird stretched and moving background gave me motion sickness after awhile.
The controls need a bit of work. Jumping is super awkward when you’re going up a ramp. Sometimes you get stuck just moving on a ramp which is annoying. Once you get glide and flap you can bypass the ramps by jumping a bunch and not going sideways but before that it is super annoying to get stuck on a ramp.
I was also really annoyed and disappointed when I got so big that I became wedged in a spot where I couldn’t move and just had to wait and die.
Overall, a great entry! Nice work!
THIS SHIT GOES CRAZY HOLYT SHIT DAMN THIS SHIT FIREEEE ONGod
Solid game. Like the idea.
Well presented and pretty smooth gameplay.
Great concept! With some refined level design, I could see this hooking me for hours