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Robz Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Boss Design | #17 | 2.704 | 3.200 |
Gameplay | #18 | 2.535 | 3.000 |
Creativity | #18 | 3.043 | 3.600 |
Overall (Primary Criteria) | #19 | 2.704 | 3.200 |
Graphics | #21 | 2.874 | 3.400 |
Sounds and Music | #23 | 2.366 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were any of your assets made before the jam? If so, what were they?
1. Fonts, 2. Music tracks, 3. SFX
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Comments
Addictive and stylish!
However, I think not being able to retry the same boss is a significant flaw. I'm sure every version of the fourth boss has some solvable pattern, but since you need to fight three other bosses before retrying and you might get a different version the next time, there's no good way to learn what the pattern is! I think I understand why Survivor and Hunter are balanced the way they are, and they seem like well-designed modes, but adding another more casual play mode with same-boss retries would make the game easier to get into.
Welp, got stuck at the 4th boss too. The controls were a bit confusing but I’m happy it was possible to change them. Great bosses, I love the art style and it was impressive you managed to make so many and even randomize them !
Ah, that means you need to upgrade. 4th boss is the starting stone for upgrading yourself.
If you're having problems completing Survivor mode, you can try Hunter mode which allows infinite replays to upgrade yourself to defeat the bosses :)
Thanks for playing :)
The graphics of your game have a particular style. I was able to kill 3 of your bosses.
Congratulations! you have more bosses to defeat to get to the end of the game :)