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Panopticon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 3.857 | 3.857 |
Sounds and Music | #13 | 3.000 | 3.000 |
Gameplay | #13 | 3.143 | 3.143 |
Overall (Primary Criteria) | #17 | 2.857 | 2.857 |
Boss Design | #19 | 2.571 | 2.571 |
Graphics | #19 | 3.000 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were any of your assets made before the jam? If so, what were they?
uuuuuh i did the fuckin uuuuh....???????????????? maybe?!??!?!??!?!?!??! hrrgrrg
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Comments
An original concept that seems like it could carry a full game with more complex boss patterns and some platforms. The always-circlestrafe automatic camera was a good choice. Once I lowered my resolution enough to get a decent framerate, it didn't seem "broken" like the title screen warned at all.
What a cool concept! I could totally see that work on a bigger scale. Finally exploding that guy was so satisfying after getting killed so many times.
Graphics are nice, the concept is good but after a little bit after moving and jumping is quite easy to hit the boss.