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A jam submission

Boss SlayerView game page

Four Different Bosses With Unique Mechanics!
Submitted by Bahadir1 — 1 day, 22 hours before the deadline
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Boss Slayer's itch.io page

Results

CriteriaRankScore*Raw Score
CONTROLS#183.2423.400
BOSS DESIGN#373.1463.300
FUN#402.8603.000
Overall#502.8763.017
SOUND/MUSIC#522.8603.000
ART/VISUALS#553.3373.500
USE OF THEME#831.8121.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Game giving you makeshift upgrades!

Does your game utilize the PlusMusic plugin?
No

Did you use any third-party plugins other than PlusMusic?
No

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Comments

Submitted

That's really a nice and challenging game! Maybe a bit too challenging! I wasn't able to kill the gladiator. But I liked the behavior of the bosses and the art! Good work!

The art style is really cool and unique! I would have loved to get to the other bosses, but try as I did, I couldn't survive the last eye due to their speed boost. It seemed impossible to avoid being hit continuously, even with dashing. If you increased the dash distance, that might be enough to avoid that situation. The first part of the game that I experienced is pretty good overall and needs some balancing, but good job!

Submitted

i rly liked the graphics they feel unique. I liked how the in the first boss each one gets stronger when you kill one of the other ones, but when there's one left it's a bit too fast and I die rly quick. overall a solid game!

Submitted

A bit too hard and the bosses kinda felt identical to eachother

Submitted(+1)

Love the graphics and effects. A pretty solid entry to the game jam.

Developer

I am glad you like it!

Submitted(+1)

The boss design was pretty good. I thought that it was cool that the bosses became immune so you had to fucus on the ones with their eye open.

Submitted(+1)

Something about your graphics reminded me of flash games circa 2004. Old school! Other than that I like how every boss has their distinct style and attack patterns.

You could have went on the theme harder though.

Over all- pretty good!

Developer

Thanks for your comment.  I am glad you like it. Like you said, I could use the theme a little better. Thank you so much again!

(+1)

nice music and boss design, cool game !

Developer

Thanks mate!

Submitted(+1)

The transitions are good enough, the menus are not so.

(I hate to say it this way, but they menus are a little ugly)

The music is pretty good, but it doesn't fit with the aesthetic very much.

The font is hard to read and the instruction for the boss are not really necessary, they are not things that are figuring it out for yourself

I did try to shoot the portal for a while before realising what it was, but it was  mostly because in most of the other games the boss just appear without too much introduction (also the portal doesn't move like a "classic "portal would

Making the boss vulnerable when the eyelid is close is a little weird following video game traditions until now, I has a little more sense to make the bosses vulnerable when the eye is open.

Having 3 entities for a boss that get angry when you defeat one of its pals is a cool idea but I was super methodical with the fight and super careful, to the point of having more than 50% of my health and having the 3 bosses with one hit of life left and even with all that preparation, at the moment of killing each eyeball I still got killed, and I have lots of health and I only needed to shoot every ball once to defeat them

The "Angry" mode is way too powerful

I didn't get to see other bosses because I tried to defeat the first one many times, but I got owned each time from the over powered state that he eyeballs enter

Developer(+1)

I chose the music appropriately for the ones after the first episode. I couldn't find very suitable music for the first episode. The reason why I put the explanations section is really hard to understand the mechanics for some bosses. The player will either waste a lot of time or not be able to understand them. One of the important things in the first boss is to have good timing. You also need to catch the time when the Bosses' Eyes will close. I'm sorry you didn't see the other Bosses. I added a video where I played the whole game. Maybe it'll help. I would love for you to see the Other Bosses too. Thanks a lot for your comment.