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A jam submission

Warlock MayhemView game page

Submitted by cmarktopher — 8 hours, 28 minutes before the deadline
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Warlock Mayhem's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#173.6233.800
FUN#672.3842.500
Overall#672.5432.667
SOUND/MUSIC#722.4792.600
BOSS DESIGN#742.1932.300
CONTROLS#822.0982.200
ART/VISUALS#852.4792.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
In this game, you have to collect items on the floor such as rocks and sticks, which you can then use as weapons or craft them into new weapons.

Does your game utilize the PlusMusic plugin?
No

Did you use any third-party plugins other than PlusMusic?
The only additional plugin (if this counts as one) was Unity's experimental cell-shader. I did also use two sound assets that were not made by me. These include the background music and the attack sound effect (full credits in the game page).

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Comments

Submitted

I liked your concept a lot and I thought the boss had a lot of cool visuals! I like your take on the theme, but the theme also works against you because the fight is slowed by the crafting. Maybe using hotkeys of some sort would help?  Overall, fun cute game!

Submitted

That felt good to play, but the crafting needs some simplification, or at least we should be able to drag stuff quickly without loosing control on the items. It really slows down the game while we sould be running for our life at that moment. The visuals and effect are great and the music fits nicely too, well done!

Submitted

I like the idea but it needs polish! but i'm not gonna lie i had some fun playing it!

Submitted

That was pretty fun, although the crafting menu was a bit iffy - Snow from LTP

Developer

Thank you for playing! Yeah, it seems like the crafting menu needed much more improvements. 

Submitted

the visuals were fun and all the animations felt rly well made. i liked the crafting system and that you get different materials when you kill a boss. items got stuck on the crafting menu a lot which made it hard to actually make stuff but otherwise was fun!

Developer

Thank you for playing and providing feedback. I noticed the issue with the items as well when I moved them around fast but didn't get a chance to provide a fix.

Submitted

Charming visual design--the attacks and particle effects were particularly nice, as well as being clearly readable. The crafting submenu slowed down combat a bit, and switching between collecting/crafting/equipping items could have been more efficient. The music fits the tone of the game well, but the volume is mixed pretty low.

Developer

Thank you for playing and providing feedback!