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VVarmonger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #45 | 3.531 | 3.531 |
ART / VISUALS | #61 | 3.875 | 3.875 |
Overall | #61 | 3.401 | 3.401 |
FUN | #69 | 3.344 | 3.344 |
CONTROLS | #76 | 3.313 | 3.313 |
BOSS DESIGN | #99 | 3.156 | 3.156 |
SOUNDS / MUSIC | #107 | 3.188 | 3.188 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You can exchange the gravitational force of the area, to avoid the boss attack
Did your team create the vast majority of art and music during the game jam?
We did all the art, but took all the music from an open sources material
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no AI involve
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Comments
This is definitely one of the better games I have seen on the Boss Rush Jam (in my opinion). Really good!
When you get used to the gravity changing it became super fun, for my experience i think will be more cool if gravity change more smoothly
Wow, I really like this concept! I initially thought being able to float midair would trivialize the movement, but it was still challenging and engaging. The boss design is really good too (although I did feel like they had a bit too much health). I didn't think reloading guns was really necessary as it just slowed down the pacing and didn't solve any design problems as far as I can tell. Some of the gun sound effects were a bit weak too (they would benefit from a bit more low-end "thump"). I *really* like how the music ramps up as you whittle down the boss's health, dynamic soundtracks are the bomb :D
Loved playing it. A little disorienting :)
A health bar for the boss would be a good addition along with more ammo