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A jam submission

VVarmongerView game page

Control the Gravity to avoid the relentless Void Gods
Submitted by Kinantan, creditFool, Epuzohr, sterben (@FarelDinata_7), Fin. — 14 hours, 57 minutes before the deadline
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VVarmonger's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#453.5313.531
ART / VISUALS#613.8753.875
Overall#613.4013.401
FUN#693.3443.344
CONTROLS#763.3133.313
BOSS DESIGN#993.1563.156
SOUNDS / MUSIC#1073.1883.188

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You can exchange the gravitational force of the area, to avoid the boss attack

Did your team create the vast majority of art and music during the game jam?
We did all the art, but took all the music from an open sources material

Did your game use PlusMusic?
no

Did your game use Playroom?
no

Did your game use generative AI art?
no AI involve

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+3)

Crazy good game! Really nailed it on the whole gravitation gimmick, very intuitive in action and gives the player so much freedom!

The boss is cool, but phases transitions a little rushed and not really noticeable. The weapons eschange is a little unnecessary and weapons are really similar to one another so the "charges" could be done a little smarter in the game designing sense (maybe ammo or charges for the blade?).

But the art is good, boss even if it only one here is super polished and game is really, really fun! Great job!

(+2)

Good job! Will come and play it more thoroughly, trying to get through a basic test run and at least give it a try! Trying to get to everyone I can!

coming back to this I found this average of the stack good job overall 3/5 a few quirks that might need more work! 

Giving an extra star, because I feel down on my luck and you deserve the pick up! 3.25/5

Hey there, I am trying to get other to re-submit their reviews for my game if possible...it was deleted and removed from the Jam on accident based on a technicality which was solved between the Jam Host and a particular asset used in the game...please if you have time, energy, and/or generosity to re-saved your ratings/reviews for the game. I am going through and re-saving yours given my browser kept your rating saved data on my end...but it looks like I lost all 73 reviews and ratings from my end....  :( best of luck to you in the Jam 

Sorry for the inconvenience if you have a chance to rate/re-rate

Submitted(+2)

The idea behind the movement is really creative! The art style is also great. Well done!

Submitted(+2)

Cool game! I found the weapons a little unresponsive, when I click to shoot it felt like there was a bit of time before my weapon fired. 

Submitted(+2)

It was really tough for me and I couldn’t get used to the gravity switching controls, but it was a really cool concept! It could definitely be fleshed out with some minor tweaks to the controls/guns.

Submitted(+2)

The 1st boss had too much health couldn't be arsed to beat it, it was cool how he creates portals to reflect bullets back at you tho

Submitted(+3)

Cool concept. I like how you keep all of your momentum when switching gravity. I like the pixel art and it's super cool how all the weapons feel unique. My biggest feedback would be to consider removing the impact when you fall really hard. It doesn't feel very good and it can mess with the flow of switching gravity. But I might just be bad at the game.

Overall, great entry!

Submitted(+2)

That gravity and floating is  Wow just WOW!.

Submitted(+2)

I love the idea of a movement mechanism. The art looks very nice too, a little bit of pixel density discrepancy but that's fine. I just wish the feedback of hitting things was a bit better, I could enjoy it more. But a great entry nevertheless <3

Submitted(+3)

I really like a game where changing gravity is a big part the gameplay. Also I think the graphics and sounds are really good.

Submitted(+2)

Well done

Submitted(+4)

Absolutely love the art, mechanics and controls, great job.

Submitted(+3)

Love the gameplay, and multiple mechanic introduced! Art and music is amazing too really well done

Submitted(+3)

Beautiful colors! Controls became very intuitive. It's a really unique and satisfying concept.

The float mechanic is great. But it would be interesting to shorten the stamina meter. I didn't feel incentivized to think about the gravity, as I could mainly hold spacebar and essentially float anywhere I wanted.

Also, it was really cool finding out that I could shoot lasers through the portals! Overall, there's some awesome opportunities with the mechanics and I'd love to see it explored further.

Submitted(+3)

I really love the mechanic. Flying here and there and then suddenly floating mid air while shooting the boss somehow feel soo satisfying. The art is nice too, the pixel art artist is amazing. 

Submitted(+2)

Very nice entry.

There are a lot of things happening at once, and a lot of thing are not properly telegraphed.

It feels like you put all of the things in at once, instead of spacing out progression a bit.

It definitely has a lot of potential, and with a more gentle introduction curve to the mechanics, it could be a wonderful full game.

Submitted(+2)

Really cool game and idea. Like the art, like the gameplay. Well done.

Submitted(+3)

PERFECTION x 2!
>:)

Submitted(+2)

The game was a blast! The artwork was awesome, and the music fit the vibe perfectly. I really liked the gravity-changing combat, but it would've been even cooler if you could switch mid-air for some slick aerial maneuvers. Your take on the theme was really unique, and although the first boss's teleporting moves threw me off a bit, the rest of the bosses were really well done. Overall, I had a great time playing this game!

Submitted(+3)

This game genuinely AMAZING! The artwork and way you interpreted the theme and and bosses all just turn out so good and fun! Incredible job dude! 

Viewing comments 24 to 5 of 24 · Next page · Last page