Play game
Wisdom's Gaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #156 | 3.191 | 4.000 |
USE OF THEME | #217 | 2.279 | 2.857 |
BOSS DESIGN | #270 | 2.051 | 2.571 |
Overall | #272 | 2.089 | 2.619 |
SOUNDS / MUSIC | #303 | 1.595 | 2.000 |
FUN | #308 | 1.709 | 2.143 |
CONTROLS | #328 | 1.709 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
When defeating a boss, you can either choose to exchange their power for theur weapon, or take their power in exchange for some of your health and the bosses weapon.
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good visual and vfx, also like sounds and boss fights.
The Visuals and vfx is great and the vfx is great too (i noticed some minor bugs there too but I think they don't matter much as it's a game jam) vut the controls feel unresponsive and slow. That like lowered the Fun Factor and the boss hit radius is so big that even if u are away from boss he can hit you.
but i have to say one thing that u really nailed the ui and art and visuals.
Yeha the gameplay is a bit scuffed, but thanks anyway :)
the visuals in this game are extremely good. However, I was having a tough time getting used to the controls. I feel like a quicker hit cycle so I can react and dash quicker would help this game a lot. also making the boss's hit radius smaller so it is easier to dash out of the way would help.
Yeah the radius of the bosses is a bit big, but thanks for the feedback on the swordsplay, i will probably update it after the jam to fix these things. Thanks for the comment on the visuals though :)
im missing a lot of speed and dynamic here. it sadly feels very clunky and unresponsive i suggest more movementspeed and a better dash. the intro is missing a way to skip or to make the text appear faster at least.
i enjoyed the artworks tho lovely style!
the sound of being hit by the boss will haunt me tonight
Thanks for the feedback, i will make sure to update the game after the jam is over. And thanks about the visuals :)