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SLAWICE THAT COWARD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #147 | 2.818 | 2.818 |
BOSS DESIGN | #158 | 2.773 | 2.773 |
ART / VISUALS | #173 | 3.091 | 3.091 |
Overall | #179 | 2.705 | 2.705 |
FUN | #189 | 2.591 | 2.591 |
CONTROLS | #216 | 2.500 | 2.500 |
SOUNDS / MUSIC | #219 | 2.455 | 2.455 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The player exchanges position with his clone in order to gain health and escape from the boss's trap.
Did your team create the vast majority of art and music during the game jam?
yes for sure!!!
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
The shot flew higher than I fired it. In order not to die from the first boss, I had to run out of the zone in advance (Swap is on cooldown from the very beginning). The sounds of a hit are missing. If I place an illusion, the boss becomes afk in it. Overall the game turned out well, but it feels like it could have turned out much better.
yeah, u can spawn outside the map, and that's a bug... thanks for the review..
This was alright! It was fun for a bit 3.5 / 5 GoodJob!
Great music, I like your visual effects
But there are two issues
There is a delay in displaying the boss's health value
The boss's attack method is somewhat singular
both bosses have about 3 types of attacks.
This game has a good visual. Still missing the effect of pressing the screen on the shooting menu and shooting skills. I think that if the player experiences shock from shooting bullets. It will make the experience more immersive. Bosses should move when attacked to let them know they are being attacked and to satisfy the players. Keep going, bro. :)
Additionally, I think that if the Krone form was more useful than switching positions, it would make the game more interesting.
A little bit rough around the edges regarding the hit boxes and pixel art animations but it was really fun nevertheless. I really liked the design of the boss patterns and the clone mechanic.
I like how you designed some of the boss fights around the clone swapping, like doing it at the right time to escape being trapped in small areas - that was cool. When I started the tutorial it told me it was my fourth attempt, not sure if that was just the tutorial guy goofing around :)
If you get a chance to add another version later with sound effects it'll really make this even more fun
Well done!
Tutorial guy was surely goofing around......
That's a shame there is no sound effects... The game have so much potential !
I liked it :)
i didn't get the time to make sounds and yeah i was overconfident about the time it will take to add the the sounds to be honest... happy to see that u liked it...
The art was really well done :) I thought the music was a bit overbearing though and missing some some effects! Good work though :)
The art is sooooooooo good. I absolutely love it. The controls are great too. This is a great game.
Great job on the visuals, love it, the exchange mechanic is amazing just needs a little bit of polishing.
Effects and art are so good. I like thw gameplay and bosses!
The sprites are well drawn and the effect of the old TV adds its charm. I liked bullet hell from you
The art looks nice, and the boss are nice too. I like the effects of the first boss, the second have some really difficult attack but its fine. The gameplay are cool, I like the position swap mechanics and how you can heal from that. Also the music are nice too.
Tho there are some delay on the start button , player death and the boss death event. And sometimes the death screen and the win screen will stack together and you need to restart the game again.
But still, nice game!
thanks for the review, it was fun seeing u live playing my game
Nice job! I love the aesthetics and the tv-like filter. A lot of good visuals decisions.
I liked ur game too, u r game is also very appealing visually.
Its a good game, the damage receive its inconsistent and the mechanic to waiting to attack is weird. But its a great game.
You may want to see the gameplay video, i think u misunderstood the game and yeah probably my game failed to explain properly
pretty fun game! although i wish there were some sound effects (also the second boss is just king midas)
yeah thanks for the feedback, btw king Midas doesn't have the pong bone attack and random map bomb attack.)
Cool use of theme, but as for the boss designs… I think it’s a little too similar to last years 2nd place. But nevermind that. I like the background you have in the boss fights (shaders?) as well as the cool music. Another thing I noticed was that the direction you aim seems to be a little off. But overall, nice job!
those are not shaders just some simple particle effects
nice!