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Steel Dusk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #16 | 4.344 | 4.344 |
USE OF THEME | #45 | 3.531 | 3.531 |
Overall | #52 | 3.490 | 3.490 |
BOSS DESIGN | #69 | 3.344 | 3.344 |
CONTROLS | #70 | 3.344 | 3.344 |
SOUNDS / MUSIC | #91 | 3.313 | 3.313 |
FUN | #113 | 3.063 | 3.063 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You can exchange your health and sword power
Did your team create the vast majority of art and music during the game jam?
Everything except music
Did your game use PlusMusic?
-
Did your game use Playroom?
-
Did your game use generative AI art?
No
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Comments
really awesome game but bosses move could be telegraphed better.
The best art style I've seen yet, really well made, the whole setting is great.
The boss's attacks could be telegraphed better as when I'm close It's really hard to see what attack they are using. Theme's integration is well done and creative, good job.
Very cool art style and atmosphere. Love the whole aesthetic. Nice work.
Thank u!
I like the art style, and your take on the theme is really creative
Thank you! Glad you like it!
Wonderfully made! Great aesthetic and designs. feels really polished all around. The central mechanic feels good and balances well with the boss difficulty. I was healing more than i was increasing damage usually. Some attacks happen fast relative to their telegraphs but it’s not an issue, just difficult. Pause menu buttons dont seem to work in the tutorial area, but the resets work fine after death, as I found out.
Thanks! Yeap! I'm aware of this bug already. Glad you like it!
Game seems really cool, the boss fights spit an error out at me and soft locks the game, I will come back and try the PC build later. I love the vibe you are going for!
Thank you! Yeap, there is a bug for a web version so I disable it! PC build is working fine! Please give it a try!