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A jam submission

Blame The BeastsView game page

An (unfinished) game about sacrificing abilities to learn new ones
Submitted by PrinnyBaal — 7 hours, 22 minutes before the deadline
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Play tech-demo

Blame The Beasts's itch.io page

Results

CriteriaRankScore*Raw Score
FUN#2731.9603.250
USE OF THEME#3041.6582.750
BOSS DESIGN#3411.3572.250
Overall#3441.4822.458
CONTROLS#3471.5082.500
ART / VISUALS#3581.5082.500
SOUNDS / MUSIC#3770.9051.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
Ability to exchange skills in between boss fights

Did your team create the vast majority of art and music during the game jam?
Yes

Did your game use PlusMusic?
No

Did your game use Playroom?
No :(

Did your game use generative AI art?
No

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Comments

Submitted(+1)

I had fun trying out different moves and combos; the exchange mechanic is well done, but I think you could've went a step further, maybe have the attacks you swap go to the boss?

With the boss spending a lot of time in the air, it would be cool if some of your attacks kept the player in the air with the boss, rather than having to continuously jump to land hits.

Since there are only a few days left, I am rating and giving feedback to games with few ratings. I would appreciate it if you rated my game too. No need to leave a comment, unless you feel like it.

Thanks for the experience =]

Submitted(+1)

I like the idea of swapping out skills and trying new movesets. The deer enemy and the main character both had neat designs.

I found some unintentional fun in choosing the cartwheel, and getting behind the enemy, and then cartwheeling backwards into them over and over, which was more than enough to outdamage the boss. I wasn't a huge fan of how some attacks would launch them into the air so high, mostly because it meant extra time waiting for them to come down. But if they fell faster it could be a fun mechanic to play around with.

The platforming on the boss was neat.

Overall some good ideas, but very unfinished.  Some neat gameplay that can be experimented with and expanded upon!

Developer

Thank you and duly noted!  :D

Submitted(+1)

This is a fun little game with some good ideas. The art is enjoyable and the combat has a bit of depth that I appreciate. I enjoy the idea of platforming on the boss / the bosses weapons to continue attacking, even if the collisions are a bit wacky I had fun jumping over the shield and then juggling the boss with different attacks. That’s what I would personally focus on if you were to continue this project to a full release.

Developer

Thanks, I really appreciate the feedback! ^.^