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literally RPG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #280 | 1.809 | 3.000 |
FUN | #296 | 1.809 | 3.000 |
SOUNDS / MUSIC | #308 | 1.508 | 2.500 |
Overall | #321 | 1.658 | 2.750 |
BOSS DESIGN | #322 | 1.508 | 2.500 |
ART / VISUALS | #331 | 1.809 | 3.000 |
CONTROLS | #347 | 1.508 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
have 3class that interchangeable
Did your team create the vast majority of art and music during the game jam?
no
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Fun entry, I like the visual design and core gameplay mechanic. Combat isn’t the most in depth in this demo but i could definitely see the class switching being a good base for a full game, maybe more puzzle like in nature. Enjoyable experience.
Cool demo! Agree that melee is impossible, but ranged is too easy. Just strafe and click.
Best title for gamejam game I've seen :DD Well done!
Fun little boss. Could use better sfx. Impossible to beat with the melee class and too easy with the ranged