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A jam submission

Sailors of high seasView game page

Your only goal is to defeat other pirate bosses and exchange their ship with yours.
Submitted by Astralost, Trojan_Hunter — 36 minutes, 20 seconds before the deadline
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Sailors of high seas's itch.io page

Results

CriteriaRankScore*Raw Score
USE OF THEME#2881.7532.600
FUN#2991.7532.600
BOSS DESIGN#3151.6182.400
Overall#3201.6632.467
ART / VISUALS#3221.8882.800
SOUNDS / MUSIC#3301.3482.000
CONTROLS#3341.6182.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You exchange your ships with the opponent

Did your team create the vast majority of art and music during the game jam?
Art - Yes(all art was created by me except cartoon coffee vfx pack) , Music - No(all CC0 tracks used)

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Submitted(+1)

Your game is super fun! Nice mechanics, and the art is great. Glad to see other developers making pirate games as well :D Wishing you success in the jam!

Submitted

ARRGGHHH!!

Submitted(+1)

I loved playing this game. Good Job. It was really fun and controls were really good.

Submitted(+1)

A pretty good game I would say.

You can rate my game and view it

https://itch.io/jam/boss-rush-jam-2024/rate/2513945

Developer

Thanks for playing, I will check your game after some time.

Submitted(+1)

Hi,super visuals, I liked the boat control, you move fast forward, but slow downward, really cool,

Developer(+1)

glad to know you enjoyed this game😊

Submitted(+1)

Neat game, a cool idea would be to have multiple types of pirates on one ship so the attacks aren't too simple! Always like when there's a bit of lore. Nice job!

Developer(+1)

Yeah that was the goal but since I didn't have much experience in game dev I had to sacrifice the complexities and make something simple first. Anyways glad to know you enjoyed the game😊

Submitted(+1)

Heya, we had a fun time playing this!


Cool idea to split up the ships' health into multiple people! It gave a feeling of progress to the fight, especially combined with the second phase.

One of our reflections on the game is that it'd be nice if the restart time after death was shorter so you can get right back into the action again. It might also be a good idea to reduce the boss health a bit, the fights felt fairly long sometimes, especially when restarting them.

We liked what you did for the ocean, and the ships/pirates art worked very nicely in the visual setting!

Well done!

Developer

I realize it now that as a developer  I have played it countless times and so I found it easy but to a new player it is unfair. I will work on restart time after the jam ends. Glad to know you had fun playing this.