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SOUL(EARLY_BETA)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ART / VISUALS | #322 | 1.888 | 2.800 |
FUN | #334 | 1.483 | 2.200 |
USE OF THEME | #340 | 1.214 | 1.800 |
BOSS DESIGN | #345 | 1.348 | 2.000 |
SOUNDS / MUSIC | #347 | 1.214 | 1.800 |
Overall | #348 | 1.416 | 2.100 |
CONTROLS | #366 | 1.348 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
AS per our theme we decided to keep three boss but we cant complete it.After killing the minions we will be getting some key with that we can heal ourself.we thought creating a brother character who looses his life to save us by killling him.Devil ask heart of two bosses but at the end the two boss level but devil betrays him and the protoganist defeats the devil.
Did your team create the vast majority of art and music during the game jam?
UI and UX
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
The visuals are good but I noticed that you cannot die! Look forward to seeing if you do more with this!
Into the silent void of the forest I ventured, running towards the marker. There a large ghoulish creature with a battalion of synchronized foul faced men attacked me, and I them. I swung and swung, never injuring them nor them injuring me, caught in a endless dance of wonder. Why do we fight? Who are we? Perhaps battling and fighting is always a losing game, and we should instead learn to accept and grow with one another.
Suuper cool concept! Nice
I can say without a doubt that this game is the most fun game I have played today, even if it has some questionable mechanics. the bosses also look really cool.