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Was A Horse

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A member registered Oct 04, 2021 · View creator page →

Creator of

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Okay done!

Hope you get to finish it, really liked it so far :)

That was really good but but such a sad ending!  xD  How did you do the Pre Rendered backgrounds in unreal? I was trying to figure it out a while back but seemed convoluted  

awee thank you kindly :) 

Thanks for giving it a play! This was made in around two weeks for a game jam so it is what it is but I am quite happy with how it turned out! 

Awee thank you kindly haha :D  When I was making it I tried to think of every stereotypical situation and trope I could think of from the genre to include haha!  

Graphics are quite pretty and I liked the coloured lights turning on for the boss fight! The gameplay needs a bit of work but it's a good effort :)  

Really liked the art! The tentacle roots seem to be a bit overpowered though and not giving any warning before they come out of the ground was a bit of a pain. That is the only thing I think would need some fixing up besides adding some sound effects :)  

I ended up getting to a point where I could one hit kill the bosses which was interesting haha ! Noticed it seems like sometimes when you level up your stats go back though?  

I think the first boss was a bit too spongy but the second not enough haha! I like the game though it was fun to play :) But I had the running out of weapons game over which honestly miffed me a bit.. I would recommend maybe a melee attack that's just used to lop off a enemies weapon when you need ammo just so you dont get a game over ... Like a high risk high reward type attack! 

I also really liked the background! You all used simple geometry to create interesting shapes with interesting colour and lighting!   

Anyway though really good effort :)  

The visuals are good but I noticed that you cannot die! Look forward to seeing if you do more with this! 

The presentation on this one was really good especially the arenas! I would maybe suggest switching the jump with a side step/dodge sine the jumping really does not do much!  Also is there any more after the second boss?  I have the same issue as the commentor below me! 

Anyway though thank you :)  

The game is well put together but please add a option to change the controls! The default ones are a bit uncomfortable! 

Thank you kindly :)  We wish we managed to get in more boss mechanics still but ran a bit out of time haha! We had a really talented concept artist so she went to town on all the different designs and I am glad others think the same! 

Had a bit of fun with this!  Just does the player not take any damage?  I felt like I should of died many times haha! 

Also it would be really good to get some folly sounds in there, really miss footsteps and other sounds but good effort! 

Really liked it :) Tried downloading it but chrome flagged a warning with the exe but browser version worked fine! 

Was really well put together and my only critique would be for normal mode maybe drop the lives system! Good worl! 

Seems pretty stock standard shooter fare with furry artwork. Everything is well done but wouldn't say anything stands out either. Also got a "Variable obj_character.maxHpArray(100258, 2) not set before reading it." crash in the lounge room area! 

Well difficult is a perfect description haha! It was well made and a good idea just maybe add a easy mode haha! 

Awee thank you a lot :) The voice actors did really well! We got a lot more of it too amd story content we plan on patching in after the voting period too! :D 

Thank you so much for playing :)

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The game is well done, I really feel like a lock on button is needed though! Good work :)  

It's a solid effort but the controls need some work! Visually the game looks nice but I would recommend increasing the speed of the walk animation so it matches the character speed better :)  

Thank you so much for the kind words :)  We plan on finishing this of properly once the voting period ends! But yeas time is always the enemy haha 

Thank you so much!  And yes time was definitely not on our side xD  We plan on a big update after the jam though with the rest of story and bosses expanded in it! 

Had fun with it but  I would recommend dialing down the damage on the second boss and checkpoints! I know you give instructions on how to fight each boss but the joy for players is discovering that themselves but it loses a bit of fun if the boss can murder you in two hits!  

Loved the premise though! I love missions in games where you have to carted to the location like in the Ghost Recon Advanced Warfighter by helicopter or in the LAAT in Star Wars Republic Commando! Except this was really unique being delivered in a food packet haha!  

The art was really well done :)  I thought the music was a bit overbearing though and missing some some effects!  Good work though :)  

I need to find someone else to play this with xD  I liked it but feel it was a bit too easy to cheeses the bosses! The presentation us really good though :)  

Yeah its very hard work haha! Have you seen Harvery Crumpet by any chance? (And the making of)

Next time you have to make a glorious dating sim 🤣

It's a shame you didn't get the boss mechanics working! Would of been nice to have a first person hack and slash in the jam! But good effort :)  

The bosses long range attack made it so easy haha xD That was good fun though hope you do more with it :)  And the frog animations are so cute! 

Dont play the terrible remake/remaster when you do xD  

Dam that was good :D Good work with it! The art style brought me back to XIII and with good reason!

Love the art style but not too sure on the gameplay, I think I would like more animation but good work :)  I had a glitch after the tutorial though where the characters disappeared when the enemy appeared but then it wouldn't do anything else so I was just staring at the background 

Awee you did good for 5 days! Hope to see what you make next! 

Good little game with some really nice artwork! I think the parry needs a little work but good luck with getting funding :)  

The game is nice, I think there should maybe be a visual indicator for when you can parry though. Might make hitting back easier though!  The style is really cool though so good luck :)  

Very cute visuals just is there no audio?  I could not hear anythign haha