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A jam submission

Hammer Throw HeroView game page

Master hammer throwing in this unique boss rush!
Submitted by fontainec, jaspercccc, Tom_Yam, itsparacha — 10 hours, 54 minutes before the deadline
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Hammer Throw Hero's itch.io page

Game's Take on the Theme
Master hammer throwing in this unique boss rush!

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Viewing comments 27 to 24 of 27 · Next page · Last page
Submitted

I like the visuals a lot, the game feels like a profesional game to be honest, like really really well done!! the mechanics are effective and fun, the game feels fresh and well done, I think maybe some people try very innovative mechanics and not polish enough but yours is super profesional really, I like it a lot, I rate graphics, control, fun, and music the most, but all is great really, also, if you have some time, please, rate my game too, thanks!!!

Submitted

oh wow I was not expecting this when I saw the thumbnail. It's a fun and engaging experience and the gameplay never feels boring or repetitive.  The fights are so dynamic and it's all just really well polished. Great game I enjoyed playing :D

Submitted (1 edit) (+1)

Such a cool and unique concept! Turning hammer throw into a combat mechanic makes for some really intense and strategic battles. The risk of being unarmed after a throw adds great tension, and every fight feels dynamic. Wish there was more! ❤🌻

Developer

Thank you so much for such kind words! Really happy you picked up on the strategic elements we were aiming for with the hammer throw mechanic!

Submitted(+1)

Pretty fun game, I love the aesthetics and the sounds of the game. I like that you've made a wheel of fortune after death, pretty neat take on the theme. 

I feel the control could use some work, the dodge roll only rolls forward and I'd prefer if you could dodge roll in the direction you are moving, that would make dodging attacks easier, also the transitions between rolling and not rolling takes a while. Besides that everything else is fine.

I did spot a bug in which the boss just decided to go away and not fight anymore, so I was unable to finish the fight until I restarted. But that's the only bug I've found, everything else is quite polished.

This is our first game jam too, and from first jammer to another fellow first jammer, this game is pretty good, I can see potential in it, would love to see it develop further after the jam.

Developer(+1)

Thank you for such detailed and thoughtful feedback!  And glad you enjoyed our wheel of fortune death mechanic!

Your suggestion about the dodge roll direction and transition timing is super helpful - that would definitely make the combat feel more fluid and responsive. We'll keep that in mind for improvements!

Viewing comments 27 to 24 of 27 · Next page · Last page