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Spinbound: The Relics's itch.io pageRate this game
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Game's Take on the Theme
The spin relics provide users with special abilities depending on how fast they spin. The only way to defeat a relic user is to spin their relic by force. Some spin based attacks for the bosses
Did your team make the majority of the art and music during the jam?
yes
If not, please link to any asset packs or resources used here.
https://www.dafont.com/the-wild-breath-of-zelda.font?text=MORNOVA ,
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Comments
controls great, good sound, great music, bosses are a bit too easy and the spin theme takes a backseat mostly.
The movement felt really smooth, and it felt really nice to just dodge stuff by dashing around. The camera movements were also really good, and I appreciated those small pauses and boss zoom-ins throughout each fight. I also appreciate the fact that the player character is really small so their hurtbox is also fairly lenient.
I am not sure if I was missing something but I couldn't quite get the RMB attack to fire even when the spin meter was full
Overall though, this was pretty fun to play!
At the moment still haven't beaten the last boss, but will put some more time into it later. I loved the visuals and the music, it gives a great sense of urgency and a very unique style. The game was really fun and a good mix of challenge. Plus the use of a spin it really is a nice touch, Im not the best at bullet hells but I like the patterns and the Chrono Reaver, Big Vergil vibes. Loved the game honestly, you should be proud of what you did!
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