Audio is very good
Play game
DiDi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #446 | 2.559 | 3.182 |
Innovation | #502 | 2.413 | 3.000 |
Game Design | #544 | 2.413 | 3.000 |
Graphics | #567 | 2.486 | 3.091 |
Overall | #576 | 2.352 | 2.924 |
Fun | #585 | 2.194 | 2.727 |
Theme | #707 | 2.048 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I think 50/50, I did it kinda straight
Did you write all the code and made all the assets from scratch?
Yessss
Comments
What a great game! I love the artwork and sound design. Simple, yet fun. Great job!
The atmosphere, music, graphics, colors of the game are great! Good job)
The music, sounds and art are all great. A lot of lovely underwater music tracks this jam but I think this one is my favorite. It did take me a second to realize how the delay worked, I thought the heart was just moving toward my mouse cursor every once in a while. And because I was jumping to a spot and then stopping, it would move and then stop over and over. Once I realized it was on a delay though, the game went great. Would be curious to see other ways to play with this delayed mouse follow mechanic
Love the art style, the gameplay and the music. Its a nice little relaxing game and its an underrated entry. Pretty cool honestly. Nice job!
Please consider rating our game, It would really help us. Thanks!
It plays like a mouse maze game.
the heart lags behind your mouse alot (atleast on webgl) and that can be fun to play, as you have to plan ahead for the heart to catch up with you.
the thing is though, you don't seem to be diving deeper anywhere.
As for the audio, I liked it, it's relaxing, but it lacks sound effects.
Just have to say, really underrated entry here. It's a nice relaxing game
You can set decompression fallback in the build settings to work webgl correctly. Sound settings are wrong at first but then work correctly when you change the volume. I love the game mechanic. It is different from others and quite challenging. I love the ambience of levels. Keep it up.
It seems like your WebGL build didn’t upload correctly. It gives an error. I had a similar problem when I first uploaded my Unity game. After some googling, I was able to fix mine by going to my project’s Player Settings, going to Publishing Settings, and setting Compression Format to “Disabled.” Hopefully, that helps you too. Luckily, the download version works.
I liked the concept of this. At first, I thought the player would just move towards the direction of the cursor after the delay, but it actually follows the path the cursor moved in which is really cool. It’s a good idea for a game, but I did find the levels felt a bit repetitive after a bit. If you decide to expand on this, adding some more mechanics could help with this.
I liked the game’s presentation. The music, sounds, and lighting do a good job of setting a serene, relaxing atmosphere.
Overall, nice job!
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