Play experience
Spearit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #229 | 3.485 | 3.485 |
Overall | #239 | 3.227 | 3.227 |
Audio | #239 | 3.152 | 3.152 |
Game Design | #242 | 3.212 | 3.212 |
Innovation | #247 | 3.030 | 3.030 |
Fun | #277 | 3.061 | 3.061 |
Theme | #285 | 3.424 | 3.424 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a diving animal underwater trying to kill fish
Did you write all the code and made all the assets from scratch?
yes me and my team did
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Comments
Great work! The game looks very good especially with the glow on some sprites and the post processing really fit the theme, one thing I didn't really like was the controls, WASD would fit more in my opinon, you have a little space for mouse movement since you can't move if you hover over any UI element, but overall great game!
Very solid game, controls take a bit of adjustment but it's worth it (I mean not to get into but to get proficient with, it's literally just mouse). Bonus point for UI, specifically the shop show/hide animation - chef's kiss.
EDIT: grammar
I loved this game it's really interisting
Thanks!
great work! nice game!
Thanks
Very fun game with a lot of content! I think that it was a bit hard to aim sometimes but it´s an amazing game anyways
Thanks for the feedback!
Wow. Great game and very atmospheric music
Thanks!
I highly respect you for enforcing a fairly simple idea in such a good way ;) I had a lot of fun playing this simple looking game with just one mechanic ;)
Thanks for the positive comment!
I didn't really like the artstyle but that's a personal opinion.. but besides that felt like a decent game. Good submission
Thanks for playing!
The concept of throwing a spear underwater to kill fish is actually really fun! I really enjoyed it especially because you need to catch it before you can throw it again. My one recommendation would be to make the player controls and spear aiming separate from each other so you can aim without running into something at the same time.
Fits the theme very well, but I would adjust the controls so that it's a little easier to manoeuvre!:)