Nice concept of a tetris spinoff. Well done! very fresh!
Zmadnesss
Creator of
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I have replayed it, my sound was muted it seems my apologies. And never tried interacting with the humans, oops that explains a lot, lack of information I guess. :p Graphics jsu don't fit together is what I meant which indeed is personal. However theme still stands that the gameplay itself has nothing to do with the theme for me. But anyway I adjusted my rating accordingly to my reply here. Again my apologies for the mistakes and lack of information.
Amazing game! However NO to space being jump.. you should have had the up button be jump like normal layouts go, this really can't be changed in button mapping interaction like stairs should then go on space so a simple swap option even on a settings menu (or a button in the tutorial VERY GOOD TUTORIAL btw!) would be nice. GG
Great concept. But very unclear how to properly defend the cave, they come in from random directions so placing defenses is just all over the field when they spawn in since the first defense option doesn't even kill them when they go over it, maybe increasing the health of the enemies over time gives you more to process in the early rounds.
Hi thanks for playing!
- As a kind reply, at the start you just got unlucky with the random messages I feel like because 3 of them mention tapping the glass, as does the intro voice does.
- The fullscreen button got deleted by the edited html file of Unity to embed it into my own website at https://vvoids.com/webapp/tornadio
- Yes we saw that after publishing, the unity editor shows it smaller than during the editing process weirdly.
- There was no time to redo the voices. But we'll take that in count in the next brackeys game jam to not get it so crackly. As all the other feedback! Very constructive! :)
Full screen is available through my own website url https://vvoids.com/webapp/tornadio :)