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Down Bad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #532 | 2.292 | 3.571 |
Game Design | #581 | 2.292 | 3.571 |
Theme | #597 | 2.475 | 3.857 |
Fun | #613 | 2.108 | 3.286 |
Overall | #666 | 2.001 | 3.119 |
Graphics | #765 | 1.650 | 2.571 |
Audio | #783 | 1.192 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You dive deep head first down a tower to free your self.
Did you write all the code and made all the assets from scratch?
I did write all the code but used third party visual assets, credited in the game page description.
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Comments
nice game, love the pixel art!
Nice game)
Hey, nice game! I really like the graphics and pixel art, and smashing enemies with the boulder is really satisfying. As for improvements, I feel like the boulder physics can be somewhat jank, and I think it would be cool if the boulder could tilt and fall over if it's like halfways off a ledge, because right now it needs to be entirely off before it falls down. This game definitely has a lot of potential, and I'd love to see it continued, great job!
100% agree! But playtesting was very limited and at the end I couldn't tweak much of what was there. Thanks for the comment!
I like the reverse myth of Sisyphus vibes of the game! Would've needed a click to skip through the speech faster for me personally, and perhaps a little more balancing of the levels in the beginning so you don't just hurl through with the rock. Sound would've made a big difference too. Solid classic concept though!
Thanks! Interesting take on it too! Yeah, sound is a must for sure
Would love to see a Playdate version of this 👀 Smashing monsters with the boulder is definitely the highlight of the game for me
Hell yeah, would love to develop one! I've been meaning to get my hands on one! Thanks <3
XERA
I really liked this concept and enjoyed smashing the monsters with the boulder! I bet some sound effects for the crushing sound would make it even more satisfying. Great job!
Yeah, sound and more variety would've really helped make the whole experience pop! Thank you!
Charming little experience. I was playing with the idea of a platformer where you're chained to another object and you pulled it off perfectly, and integrated it well into the theme. Great work!
Thank you!