Play game
Deep Delver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #751 | 1.543 | 2.250 |
Game Design | #835 | 1.200 | 1.750 |
Innovation | #843 | 1.115 | 1.625 |
Audio | #846 | 0.857 | 1.250 |
Overall | #852 | 1.129 | 1.646 |
Graphics | #854 | 1.115 | 1.625 |
Theme | #878 | 0.943 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Idea is you are diving deeper, fighting monsters to get to the bottom of the ocean. Unfortunately didn't have time to fully implement that idea.
Did you write all the code and made all the assets from scratch?
Yes.
Leave a comment
Log in with itch.io to leave a comment.
Comments
There are already some gameplay elements that work in a satisfying way: the enemies' shooting tempo and bullets speeds, the spawn positions, the players controls/speed, etc. Little core gameplay design decisions that sort of form a working skeleton.
Not a bad game
Could you rate my game - https://itch.io/jam/brackeys-10/rate/2236838
Simple and fun game
Player bullets could be different color than enemy bullets. Need some polish and some audio effects.
honestly the game looks unifinished
alright, but needs a lot of polish and i was confused on how to play. Has some potential though, like deciding when its good to use burst shot.
Simple and fast game
Wasn't particularly fun, nor did it really fit the theme. I'm aware that you didn't have time to fully implement the concept of diving deeper whilst fighting monsters (as it says on the page here). Overall, it was alright.