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NIGHT-TIME EXECUTIONER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #706 | 1.698 | 3.500 |
Theme | #775 | 1.698 | 3.500 |
Audio | #807 | 1.091 | 2.250 |
Overall | #811 | 1.354 | 2.792 |
Graphics | #814 | 1.334 | 2.750 |
Game Design | #824 | 1.213 | 2.500 |
Fun | #833 | 1.091 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is about diving deep into people's minds in order to fight their fears and help them out.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
Great game. I liked the graphics and that the gameplay is tied to a story. I did notice that sometimes the teleporting enemy would teleport right into me, which seemed like an immediate gameover, if you are continuing to develop the game you might want to look into that. It would also have been handy if the dialogs continued when clicked. All in all, a good looking game.
ta chido, me pasan el ig del minito que hizo la musica?
This is an very though out game but you made it alomost impossible to beat. I guess through playtesting you just got good at it and forgot to scale the difficulty. I get it sometimes we devs forget ourselves.
I almost beat the nightmares level but the speed rate of spawning entities was unmanageable and I died even after the 15th attempt. The hand thing was good but it make me constantly stick to the same place making it easy for the footsteps to get me. I would advise you to remove the footsteps and explain the window part. It will get the message across most people and the level would be managable.
Another thing - at the beginning add a visual cue for the E button because I had to press every button on my keyboard to see witch button is the interact one.
Overall it was a solid game and a good entry.
Cheers!
Thank you a lot for such constructive criticism. I think what happened is what you said, constant playthroughs made us think the game was easier than it was. We'll try to pay more attention to balance and testing next time! Thank you again :)
Fun concept. Sadly i don't see a way to avoid that hand? i might be missing something, not sure. But good job on the game!
Hi! Thank you a lot! :) In order to avoid it you must close the windows with E.
Hello,
I can't seem to go further than the initial narrator first dialogue
I clicked everywhere and pressed enter but it doesn't seem to do anything ? How do I go further than that ?
Oh! In order to continue you have to press E. :)