Play CO-DOOR
CO-DOOR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #9 | 4.167 | 4.167 |
Overall | #21 | 3.875 | 3.875 |
Innovation | #27 | 3.883 | 3.883 |
Fun | #43 | 3.817 | 3.817 |
Audio | #66 | 3.683 | 3.683 |
Graphics | #78 | 3.983 | 3.983 |
Theme | #131 | 3.717 | 3.717 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The door into the shared space is the core system of this game.
This is a puzzle to be solved while thinking "What's the block behind the door?"
Did you write all the code and made all the assets from scratch?
Only the sound is third party.
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Comments
Very nice game with great potential. Loved the visuals and the sounds, but it was very unforgiving. Would be amazing to be able to have a checkpoint to go to at the start of each floor.
I must say very difficult puzzles. The graphics and audio were very good.
I've seen quite a few sokoban games with unique quirks like Baba is You. This is a pretty good twist on the formula. Having multiple floors also gives it some depth to the game.
I think the only suggestion I would have is allowing the player to continuously move when holding down the move buttons rather than advancing one square at a time.
Other than that, nice work. Perhaps you'd consider expanding on the concept?
This is so good. I spend minutes just trying to get passed 2f but I just don't know how lol. Amazing concept and level design. Great job!
What a great concept for the meta-progression! Easily-expandable core concept with a great level design, really well done. Breaking the wall at the 1st floor was my favorite part.
Awesome game, using the doors as some kind of portal is a really cool mechanic. The difficulty of the puzzles were just right I think.