Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Remarci

131
Posts
2
Followers
1
Following
A member registered Jan 31, 2022 · View creator page →

Creator of

Recent community posts

Fun game, It was a bit tricky to get past the enemies but managed to do it in the end. Great job!

Nice game, I really liked the fast movement, well done!

Short and stratight to the point, great job!

Pretty short game but it's still good.

Nice game, keep it up!

Fun idea, you could expand upon it to make a more complex game about commution in the future.

Really cool idea and the door hopping implementation was great as well. Well done!

Pretty cool platformer game, I think it's good that the movement mechanics are quite forgiving so it's much more enjoyable to navigate around.

Solid game, that portal mechanic for the doors is absolutely fantastic.

Pretty good game, I really liked the story and the gravity switches.

Really wholesome story, liked the gameboy vibes very much.

Really cool game and the concept of racing with the other contestants is very well executed.

Really nice concept, this could definitely be expanded upon in the future. Great job!

Such a wholesome game, I really liked both the capybara and penguin guests and the fact that this was made with PICO-8.

Awesome game, really liked the story and the voice acting. Well done!

Unique idea and graphics, well done!

Really fun game and awesome graphics, well done!

Cool atmosphere and challenging puzzles, great job!

Really unique idea and great execution, I liked the knock mechanic both in the menu and in the game.

Great voice acting and funny voice lines, well done!

Pretty polished game, the puzzles were enjoyable, great game overall!

I like the door tower defense idea and I hope you'll finish this game someday, that would be a good learning experience.

Cool game, looks pretty polished, although I couldn't interact with the door after the first wave.

I'm glad that I could help that thing at the end. I really liked the way you handled not having enough time to finish the game.

(1 edit)

No way, I actually got a coupon. Great idea for a game, the acronym's pretty clever.

Nice game, pretty challenging, but I like the random aspect of it. Great job!

Thanks, glad you liked it :D

Awesome game, using the doors as some kind of portal is a really cool mechanic. The difficulty of the puzzles were  just right I think.

Nice game, the first room looked kinda cool.

Great game, it really fits the theme how we don't get to know what's behind the door even after defending it.

Aweosome game, the visuals, the audio and the gameplay are all awesome. That door moving mechanic was very creative.

Really wholesome game, the sliding under the door mechanic was quite clever.

A really creative idea which fits really well with theme. That elevator music was top notch too.

What do you mean? It doesn't really matter which key you map things to if it's stated somewhere in a list with the other controls. I chose backspace and delete for reset and restart because they are far away from both the A and D and left and right arrow keys which are used for movement so players won't accidentally press them while playing. This might have been a bit of an overkill but still... if people paid for their whole keyboard, why shouldn't they use their whole keyboard? :D

Maybe, I don't know your keyboard layout but there should be "Delete" written on it.

Yeah, so the players can control their jump height.

That's strange, I checked and it seemed to work just fine. For the button controls: backspace only resets the level to the last touched checkpoint (which either means a complete restart or resetting to the second checkpoint) and the delete key restarts the level completely.

Nice game, I liked the changing levels, great job! :D

Really fun game, I enjoyed the movement and the rope mechanic. There's potential for future updates, I think. Great job! :D

Such a fun concept. The puzzles and the platforming difficulty were just about right. Really well made game, I think it has potential to be further expanded.