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A jam submission

DoorspectiveView game page

3d sokoban with a perspective gimmick
Submitted by LightPotato — 9 hours, 38 minutes before the deadline
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Doorspective's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#184.0954.095
Innovation#213.9523.952
Fun#933.5713.571
Overall#1013.5483.548
Theme#1763.5243.524
Audio#2633.0483.048
Graphics#3143.0953.095

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You need to push blocks to make a correct shape when viewed 'behind the door'

Did you write all the code and made all the assets from scratch?
Yes, except for the music and SFXs

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Comments

Submitted(+1)

This was a fun game. It was confusing at first but didn't take long to figure out.

Submitted(+1)

Really interesting puzzles, liked this one :)

Submitted(+1)

Fun game, well designed puzzles, great job!

Submitted(+1)

This was a clever take on Sokoban! The puzzles were well made and had a good difficulty curve - level 10 had me stumped for a good while! Great job!

Submitted(+1)

I don't normally play puzzles, but this was fun, and I enjoyed it a lot! Well done!

Submitted(+1)

Nice music! Simple rule and it was a great level design!

I enjoyed playing very much until the end. Thanks for the fun :)

Submitted(+1)

I had so much fun playing this one, really great puzzle design! This is such a cool mechanic. Simple design but lots of depth. The music is super pleasant and this might be the game I've had the most fun playing so far.

I do wish there was a way to pan the camera to get a better angle and a way to disable the controls popup UI. 

Submitted(+1)

Saw your game on a stream, and I definitely had to try it out! It is an awesome idea, and really well executed. I didn’t move the camera that much because of the controls not adapting, but I feel like a feature like that wouldn’t be that easy to come up with in a week, so it’s understandable. I also had trouble figuring out that some blocks were not a unique piece.

Other than that, the gameplay was seamless, and very challenging! Good job!

Submitted(+1)

WOW! I love this little puzzle game! So many games went straight for the DOOR, but you nailed the WHAT IS BEHIND! Great work, this is super creative and a appropriately challenging puzzle game!

Submitted(+1)

Good game, controls can get annoying when you change camera perspective, but other than that I really liked it!

Submitted(+1)

Ok, first, for some reason, the game doesn't work on my Firefox. It worked fine on Chrome though, so no big deal, just a little warning for Firefox users =p.

Okay, now, about the game. Everytime I do a game jam, I stumble upon some games with a concept that make me think "oh my god, this was so obvious and so clever at the same time, I can't believe I didn't think about that and now I'm jealous".  Well, congratulations, you're the first winner of my "cleverly jealous award" for this jam xD.

Honestly, that's just brilliant. I love when games embrace the theme into their core gameplay, and you nailed it perfectly (depite the fact that it was hard to find something original with that theme)! The controls are nice (I would have loved if moving was based on the camera placement, but hey, I'm just nit-picking here), the puzzles are clever and the difficulty curve is nailed perfectly! The game seems simple in appearance, but you managed to find so many little mechanics that makes the puzzles interesting, and I had to stop and think multiple times. 

It felt GREAT to play, congratulations! I can't wait to see you in the first page of the results ;)

Developer

Thank you so much for making my day, I try to put emphasis on the game design when making games so this means a lot :D

Submitted(+1)

Very creative puzzle game, I love the difficulty of viewing it from the right perspective, well done!

Submitted(+1)

Really nice puzzle game, I enjoyed a lot, the difficulty increase is fair enough to understand the game, well done!

Submitted(+1)

Really cool puzzle idea and nicely put together. A couple of levels might benefit from a top down view or rotation, but maybe something like that should be reserved for an easy difficulty setting? Great work!

Developer(+1)

There has been always an option for camera controls, but I think having different default camera settings for each level would have benefits. Thanks for playing! 

Submitted

Ahh I feel dumb, I now see that you can drag the camera!