cute game! i love these types of detective-y games and spent a bit too long over analyzing every word someone said lol. someone in the comments also mentioned that this game would've benefited a lot from sound effects, which i agree with since it would help make the atmosphere that much more spooky but we also only had one week on it soooo that can be a post-jam thing! great work :)
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The Case of Steve's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #420 | 2.733 | 4.000 |
Theme | #432 | 2.635 | 3.857 |
Overall | #472 | 2.358 | 3.452 |
Fun | #477 | 2.245 | 3.286 |
Game Design | #487 | 2.342 | 3.429 |
Innovation | #494 | 2.147 | 3.143 |
Audio | #506 | 2.049 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to listen to what's behind the door to know whodunit
Did you write all the code and made all the assets from scratch?
The wall/door textures were obtained from Poly Haven; everything there is licensed under CC0 (essentially public domain). The hallway's electrical hum and the main menu music are used under a CC Attribution 4.0 license; credits are in a text file in the ZIP file for my game.
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